Affects Version/s: 20w21a, 1.16 Pre-release 2, 1.16 Pre-release 3, 1.16 Pre-release 6, 1.16 Pre-release 7, 1.16 Pre-release 8, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 20w29a, 1.16.2 Pre-release 1, 1.16.2 Pre-release 2, 1.16.2
Fix Version/s: None
What I expected to happen was...
When I attack a player with a knockback resistance armor piece, they take less knockback on a scale.
What actually happened was...:
When I attacked a player, say with 50% knockback resistance, they would take 50% less knockback (so far correct), but also have a 50% chance to not take knockback (which I don't believe is intended).
Steps to Reproduce:
- Have a player wear a chestplate with knockback resistance on it. I used
- Have another player hit the player wearing the chestplate several times (the problem is more easily seen when using an item with knockback on it)
- Some of the time the player with the chestplate will take half (assuming 50% knockback resistance, which shows as 5 in the description and is 0.5 in the command) the amount of knockback, while other times they will take no knockback.