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  1. Minecraft: Java Edition
  2. MC-18522

3D anaglyth sometimes crashing Minecraft upon toggle in the options menu

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: Snapshot 13w25b
    • Fix Version/s: Snapshot 13w26a
    • Labels:
    • Environment:

      Windows 8 x64
      Java 1.7u21 x64
      LWJGL 2.9.0
      Intel Core i5 3570K
      AMD Radeon HD 7870 (Catalyst 13.4 drivers)

    • Confirmation Status:
      Unconfirmed

      Description

      Firstly, sorry if this is yet another duplicate, I already searched but didn't have any luck.

      Anyway, I noticed that the 3D anaglyth colour corruption bug was recently fixed by Mojang, so I decided to test to see whether said fix was effective. Unfortunately I've run into crashes whenever I toggle the 3D anaglyth option in the options menu. Sometimes it will crash the game, sometimes not, and the type of crash that occurs is the game no longer responding. No crash logs get output to the crash-reports folder, I have to look into the launcher to see why Minecraft crashed.

      So I look into the launcher and see this (unsure how to format this if it's even possible):


      Client> 2013-06-20 15:13:04 [CLIENT] [INFO] Reloading ResourceManager: Default
      Client> Error in class 'CodecJOrbis'
      Client> Unable to acquire inputstream in method 'initialize'.
      Client> ERROR MESSAGE:
      Client> minecraft:sound/random/click.ogg
      Client> STACK TRACE:
      Client> bja.a(SourceFile:44)
      Client> bkp.getInputStream(SourceFile:100)
      Client> paulscode.sound.codecs.CodecJOrbis.initialize(CodecJOrbis.java:281)
      Client> paulscode.sound.libraries.LibraryLWJGLOpenAL.loadSound(LibraryLWJGLOpenAL.java:392)
      Client> paulscode.sound.libraries.LibraryLWJGLOpenAL.newSource(LibraryLWJGLOpenAL.java:640)
      Client> paulscode.sound.SoundSystem.CommandNewSource(SoundSystem.java:1800)
      Client> paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2415)
      Client> paulscode.sound.CommandThread.run(CommandThread.java:121)
      Client>
      Client> SoundSystem shutting down...
      Client> Error in class 'SoundSystem'
      Client> Command thread did not die!
      Client> Ignoring errors... continuing clean-up.
      Game ended with bad state (exit code -805306369)


      It might sound like the game trying to play a corrupted/invalid .ogg file, but this is not the case. No matter how many times I toggle the other options in the options menu, they don't crash the game, plus the toggle sound plays fine for them.

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            • Assignee:
              grum [Mojang] Grum (Erik Broes)
              Reporter:
              apocalypsing Apocalypsing
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              Dates

              • Created:
                Updated:
                Resolved: