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  1. Minecraft: Java Edition
  2. MC-184836

Importing custom dimension settings with default-style tags causes crash on world generation

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    • Icon: Bug Bug
    • Resolution: Duplicate
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    • 20w21a
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    • Unconfirmed
    • (Unassigned)

      Please feel free to change the title if not understandable.

      I made a custom import settings file (attached) which creates a new dimension, named "second_overworld".  The settings for that dimension are a copy/paste of the settings defining the normal overworld, but with a different seed.  Importing that settings file at world creation shows no errors, but the game crashes during the generation process (crash report also attached).

      The expected behavior would be that a new dimension would be created that would generate in the same way to normal overworld does, but using a different seed.  It would be unexpected to have to completely replicate overworld generation using (many many) generator and biome tags.

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            rocketturtle Rocket Turtle
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