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Bug
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Resolution: Duplicate
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None
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20w20a, 20w20b
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Unconfirmed
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(Unassigned)
At high XZ coordinates mobs will randomly spin.
For example, tp to +/-29999999 X/Z and they will start spinning.
This doesnt happen in 1.15.2.
- duplicates
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MC-177723 Casting Issue: Mobs occasionally just spin around when coordinate numbers are very high
- Resolved