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  1. Minecraft: Java Edition
  2. MC-183309

Player reach is different for client and server when crawling

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 22w11a
    • 1.15.2, 20w19a, 1.16 Pre-release 2, 1.16 Pre-release 3, 1.16 Pre-release 5, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w28a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Release Candidate 1, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Pre-release 1, 1.16.4 Pre-release 2, 1.16.4 Release Candidate 1, 1.16.4, 20w46a, 20w48a, 20w49a, 20w51a, 21w03a, 1.16.5, 21w05a, 21w05b, 21w06a, 21w07a, 21w11a, 1.17 Pre-release 2, 1.17.1, 21w39a, 21w40a, 21w41a, 1.18 Pre-release 1, 1.18, 1.18.1 Pre-release 1, 1.18.1, 1.18.2
    • Confirmed
    • Player
    • Normal

      The bug

      When crawling, the player can break a block 5 blocks below itself clientside, but not serverside. As such, the block appears to be broken successfully, but it immediately reappears again and doesn't drop. This happens both in Survival and Creative mode.

      How to reproduce

      1. Get into crawling mode
      2. Dig a hole below you (without falling into it)
        The fifth block seems to break successfully, but doesn't

      Examples

        1. 2020-05-10 03-18-51.mp4
          6.32 MB
          user-f592b
        2. 2020-05-10 03-38-31.mp4
          1.24 MB
          user-f592b

            Unassigned Unassigned
            jirauser402766 user-f592b (Inactive)
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            11 Vote for this issue
            Watchers:
            6 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: