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Bug
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Resolution: Awaiting Response
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None
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20w19a, 20w20a, 20w20b
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None
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Unconfirmed
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(Unassigned)
What I expected to happen:
"Beacon deactivates" plays when breaking a block in the first layer, causing the beacon ray to stop shining.
What actually happened was:
The sound played when breaking the actual beacon.
Breaking beacons already have a custom sound, which is what makes this questionable. Might be WAI. Just want to check.