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  1. Minecraft: Java Edition
  2. MC-182313

Arrows face an incorrect direction

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Details

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.15.2, 20w18a
    • MacOS Catalina version 10.15.4
      java version "1.8.0_251"
      Java(TM) SE Runtime Environment (build 1.8.0_251-b08)
      Java HotSpot(TM) 64-Bit Server VM (build 25.251-b08, mixed mode)
    • Unconfirmed
    • (Unassigned)

    Description

      General description: 

      The direction arrows are facing does not, in general, align with their visual appearance and their "Motion" nbt tag. The x- and the y-direction components point from tip to tail, while the z-direction component points from the tail to the tip. This affects tp ^ ^ ^1 execution, resulting in an illogical arrow movement, as well as other dependent actions.

      What I expected to happen was:

      Either the arrow entity faces the direction it is/was moving (preferably) or the complete opposite direction.

      What actually happened was:

      Components x and y point in the direction the arrow came from, while the z component points in the direction of the movement.

      Steps to reproduce:

      1. Take a bow and arrows
      2. Shoot in any direction
      3. Observe the direction the arrow is facing

      Additional information:

      Seems to be present in versions all the way from 1.8 even 14w29a (F3 + B introduced several snapshots prior, could not load them) up to the latest snapshot 20w18a.

      Everything said applies to tipped arrows and spectral arrows.

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            Unassigned Unassigned
            fullfungo Katherine Abramova
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            Dates

              Created:
              Updated:
              Resolved: