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  1. Minecraft: Java Edition
  2. MC-179984

Respawning after modifying base max_health attribute leaves HP at 20

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 20w17a
    • None
    • Unconfirmed
    • (Unassigned)

      When setting a player's base generic.max_health attribute (via /attribute), after the player dies and respawns they will be at 20HP with the remainder of the max health missing. It also does not allow healing past 20HP.

            Unassigned Unassigned
            dallin1016 Dallin Smith
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              Created:
              Updated:
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