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Bug
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Resolution: Fixed
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1.15.2, 20w15a
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None
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Confirmed
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Projectiles
The direct impact damage from Wither skulls is not reduced by the Projectile Protection enchantment, unlike damage from Ghast/Blaze fireballs. This may be intentional, but it's inconsistent with ghast fireballs at least.
To reproduce
This is most easily reproduced in a world with no nearby mobs and mob spawning disabled.
- Give yourself two leather helmets, leggings and boots; enchant one set with Projectile Protection IV and leave the other unenchanted
- Set a repeating command block that clears the Wither effect from the player
- Set /gamerule naturalRegeneration false and change to Hard difficulty and Survival mode
- Summon a wither with the following command:
/summon wither ~ ~ ~ {Attributes:[{Name:generic.follow_range,Base:0}]}
- The wither still attacks, but will stay in place and not chase you, making it easier to get away from it.
- Approach the wither and get hit by one of its skulls while wearing the unenchanted armor, heal yourself to full health and repeat the same with the enchanted armor.
- Spawn a ghast and repeat the same.
Notice how the Projectile Protection armor significantly reduces damage from the ghast, but not the wither.
Code analysis
This is likely because in net.minecraft.world.entity.projectile.WitherSkull.onHitEntity(), the damage source passed to the target entity doesn't call setProjectile() (like ghast/blaze fireballs and arrows do).
- relates to
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MCPE-152907 Wither bullets sometimes fail to deal damage
- Open
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MCPE-153299 The damage of the wither boss skull shell is unstable (no projectile damage on direct hits)
- Open
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MC-178441 Endermen don't avoid the wither's skull projectiles
- Resolved