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  1. Minecraft: Java Edition
  2. MC-178267

Lag spikes when accessing or closing inventory, chests, menus, chat, etc. (Wayland)

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 20w15a, 20w16a, 20w17a, 20w18a, 20w19a, 20w20a, 20w20b, 20w21a, 20w22a, 1.16 Pre-release 2, 1.16 Pre-release 3, 1.16 Pre-release 5, 1.16 Pre-release 6, 1.16 Pre-release 7, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Release Candidate 1, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.17.1, 21w39a, 1.18.1, 1.19.4, 23w13a
    • None
    • Operating System: Arch Linux
      Kernel: 5.6.3-arch1-1 #1 SMP PREEMPT Wed, 08 Apr 2020 07:47:16 +0000 x86_64 GNU/Linux
      Desktop Environment: Gnome Shell 3.36
      Display Server: Wayland (Xorg works fine)
      Java: openjdk 13.0.2.u8-1
    • Community Consensus
    • Performance
    • Low
    • Platform

      After I start Minecraft the menu gets laggy after a few clicks in the main menu. This continues throughout the game. Opening or closing player inventory, chests, menus, or chat, the game will lag for a bit over one second. Normally this is very smooth. Otherwise the performance is great. I attached a screenshot, where you can see the lag spikes in the extended F3 menu. (However, opening the F3 menu causes no lag spike.) I generated a new world and tested in different game modes, to make sure, that this is not a world bug.

      I am happy to assist you reproducing this bug. If you need any logs or further debug information, please let me know.

      Proposed workaround: Use Xorg instead of Wayland.

        1. 2020-04-11_12.44.19.png
          2.65 MB
          Andreas
        2. 2020-04-11_22.23.37.png
          930 kB
          Andreas

            Unassigned Unassigned
            honze Andreas
            Votes:
            23 Vote for this issue
            Watchers:
            15 Start watching this issue

              Created:
              Updated:
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