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Bug
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Resolution: Invalid
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None
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1.15.2
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None
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Las especificaciones de mi pc son: Intel i7 3770 3,4ghz - Gtx 650 1gb *- 12 gb ddr3 1333mhz RAM- 500gb Disco duro
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Unconfirmed
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(Unassigned)
Esto me ocurre en todas las versiones, y antes de mencionar el error, aclaro mi situacion:
- Ya actualicé todos los drivers de mi tarjeta grafica, e incluso reinstale 3 veces
- Ya reinstale el launcher minecraft y borre la carpeta .minecraft (para que se vuelva a descargar al reinstalar)
- Intente ejecutarlo desde un java externo al minecraft y tambien con el que ya viene con el mismo minecraft, el predeterminado, ninguno funciono
- Cambie la memoria asignada de los JVM argument, 512 mb, 1G , 2G, todos igual.
- Busque muchas soluciones en internet, nadie pudo solucionarlo.
- Este es el mensaje que aparece en el laucher luego de el crasheo: The game crashed whilst initializing game
Error: java.lang.RuntimeException: No OpenGL context found in the current thread - Y este es el informe entero: ---- Minecraft Crash Report -------- Minecraft Crash Report ----// Hey, that tickles! Hehehe!
Time: 09/04/20 03:42Description: Initializing game
java.lang.RuntimeException: No OpenGL context found in the current thread. at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124) at org.lwjgl.opengl.GL11.glMatrixMode(GL11.java:2073) at bfl.n(GlStateManager.java:485) at net.labymod.utils.manager.CustomLoadingScreen.drawSplashScreen(CustomLoadingScreen.java:111) at net.labymod.utils.manager.CustomLoadingScreen.renderInstance(CustomLoadingScreen.java:34) at ave.am(SourceFile:486) at ave.a(SourceFile:310) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
– Head --Stacktrace: at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124) at org.lwjgl.opengl.GL11.glMatrixMode(GL11.java:2073) at bfl.n(GlStateManager.java:485) at net.labymod.utils.manager.CustomLoadingScreen.drawSplashScreen(CustomLoadingScreen.java:111) at net.labymod.utils.manager.CustomLoadingScreen.renderInstance(CustomLoadingScreen.java:34) at ave.am(SourceFile:486)
– Initialization --Details:Stacktrace: at ave.a(SourceFile:310) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
– System Details --Details: Minecraft Version: 1.8.9 Operating System: Windows 10 (amd64) version 10.0 CPU: 8x Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 436406720 bytes (416 MB) / 805306368 bytes (768 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.8 LWJGL: 2.9.4 OpenGL: ~ERROR~ RuntimeException: No OpenGL context found in the current thread. GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Shaders are available because OpenGL 2.1 is supported.VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes Is Modded: Very likely; Jar signature invalidated Type: Client (map_client.txt) Resource Packs: Pixel+Reality+-+Luminance+1.13.2_1.zip (incompatible) Current Language: English (US) Profiler Position: N/A (disabled) CPU: 8x Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
- Espero puedan ayudarme a solucionarlo, Gracias!