-
Bug
-
Resolution: Duplicate
-
None
-
20w14a, 20w17a, 20w18a, 20w19a, 20w20b, 20w21a, 20w22a, 1.16 Pre-release 2, 1.16 Pre-release 3, 1.16 Pre-release 4, 1.16 Pre-release 5, 1.16 Pre-release 6, 1.16 Pre-release 7, 1.16 Pre-release 8, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Pre-release 2, 1.16.2 Pre-release 3, 1.16.2 Release Candidate 1, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.4, 20w46a, 20w48a, 20w49a, 20w51a, 21w03a, 1.16.5, 21w05b, 21w06a, 21w07a, 21w08b, 21w10a, 21w11a, 21w13a, 21w14a, 21w15a, 21w16a, 21w17a, 21w18a, 21w19a, 21w20a, 1.17 Pre-release 5, 1.17 Release Candidate 1, 1.17
-
None
-
Community Consensus
-
(Unassigned)
The bug
Near the world border, all sounds are not working correctly and sound weird.
How to reproduce
1) Teleport to the world border [Command: /tp <Name> 29999980 100 29999980]
2) Break or place blocks, listen carefully to the sounds
- duplicates
-
MC-191170 Casting issue: Positional audio can come from the wrong location at high coordinates
- Reopened