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Bug
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Resolution: Awaiting Response
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None
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20w14a
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None
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(pasted from crash report, also attached crash report)
-- System Details --
Details:
Minecraft Version: 20w14a
Minecraft Version ID: 20w14a
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 587704008 bytes (560 MB) / 1409286144 bytes (1344 MB) up to 1409286144 bytes (1344 MB)
CPUs: 12
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx1333M -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 20w14a
Backend library: LWJGL version 3.2.2 build 10
Backend API: GeForce RTX 2080/PCIe/SSE2 GL version 4.6.0 NVIDIA 442.19, NVIDIA Corporation
GL Caps: Using framebuffer using OpenGL 3.0
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: vanilla, file/Unnamed
Current Language: English (US)
CPU: 12x AMD Ryzen 5 1600 Six-Core Processor(pasted from crash report, also attached crash report) -- System Details -- Details: Minecraft Version: 20w14a Minecraft Version ID: 20w14a Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 587704008 bytes (560 MB) / 1409286144 bytes (1344 MB) up to 1409286144 bytes (1344 MB) CPUs: 12 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx1333M -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 20w14a Backend library: LWJGL version 3.2.2 build 10 Backend API: GeForce RTX 2080/PCIe/SSE2 GL version 4.6.0 NVIDIA 442.19, NVIDIA Corporation GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla, file/Unnamed Current Language: English (US) CPU: 12x AMD Ryzen 5 1600 Six-Core Processor
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Plausible
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(Unassigned)
Can't access an updated world. Crashes on load, giving the error "Lock is no longer valid". No further info.
Note: There are multiple locked chests on the map.
- relates to
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MC-187353 Crash when loading some worlds: IllegalStateException: Lock is no longer valid
- Resolved