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Bug
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Resolution: Fixed
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20w14a, 20w15a, 20w16a, 20w17a, 20w19a, 20w21a, 20w22a
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None
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Community Consensus
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Textures and models
Despite the fact that these specific mobs DO allow for separate left and right body part textures, for some reason in the .png file there now are identical textures.
This wasn't an issue with Zombie Pigmen in 1.15.2, back then the separate left/right parts were not identical, but mirrored.
For the Zombified Piglin this results in it having:
- identical left and right arms (see red circles in attachment)
- identical left and right legs (see blue circles)
- the loincloth texture is "split" from the half (see white rectangle)
For the Piglin:
- identical left and right arms (see top green circles)
- identical left and right legs (see bottom green circle)
- left and right ears do not match
This looks like an oversight when creating the new texture.
EDIT: Added the texture file itself too to illustrate better what is causing the identical textures
- is cloned by
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MC-186123 Piglin and Zombified Piglin right arm/leg/loincloth textures are identical to the left ones
- Resolved
- is duplicated by
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MC-188318 Piglin and Zombified Piglin texture
- Resolved
- relates to
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MC-172250 Piglin and zombified piglin model doesn't use textures for left arm or leg
- Resolved
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MC-176447 Striders left/right leg uses the same texture
- Resolved
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MC-177836 Some mob appendage textures are mapped incorrectly
- Resolved
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MC-182699 Various humanoid mobs show z-fighting on their legs
- Resolved