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  1. Minecraft: Java Edition
  2. MC-177062

Entities lose collision when in Scaffolding, between ladders or vines

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.15.2, 20w13b, 20w15a, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w29a, 1.16.2 Pre-release 1, 1.16.2 Release Candidate 1, 1.16.2, 1.16.3, 1.16.4 Pre-release 1, 1.16.4 Pre-release 2, 1.16.4 Release Candidate 1, 1.16.4, 20w45a, 20w46a, 20w48a, 20w49a, 20w51a, 21w03a, 1.16.5, 21w05a, 21w05b, 21w06a, 21w07a, 21w08a, 21w08b, 21w10a, 21w11a, 21w13a, 21w14a, 21w15a, 21w16a, 21w17a, 21w18a, 21w19a, 21w20a, 1.17 Pre-release 1, 1.17 Pre-release 2, 1.17 Release Candidate 2, 1.17, 1.17.1, 21w37a, 21w38a, 21w39a, 21w40a, 21w41a
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Category:
      Collision, Hitboxes

      Description

      What happens:

      When mobs (Players, Villagers, Golems, Zombies, Creepers...) are in scaffolding, between two ladders or vines, they lose their collision with other mobs. Hitbox still works for attacks (punching, projectiles...)

      Expected behavior: Collision inside of scaffolding should be the same like anywhere else (on the ground, in water, in the air...)

       

      EDIT (21.11.2020): This also leads to maxentitycramming not working here, as no pushing can go on here, just like against ladders and vines.

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              Assignee:
              Unassigned Unassigned
              Reporter:
              emergency99 Robin Däneke
              Votes:
              4 Vote for this issue
              Watchers:
              3 Start watching this issue

                Dates

                Created:
                Updated:
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