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Bug
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Resolution: Invalid
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None
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1.15.2
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None
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Unconfirmed
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(Unassigned)
Playing a new created world for the 1st time works normal, but after saving the world and quitting the game, the new world crashes when being loaded.
The files dropped below are text examples of the crashes I have experienced trying to load a world for the 2nd time. If not being able to open, this is the file called "crash-2020-03-30_17.30.30-server.txt":
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Quite honestly, I wouldn't worry myself about that.
Time: 2020-03-30 17:30Description: Exception in server tick loop
java.lang.UnsatisfiedLinkError: /Users/johes/Library/Application Support/minecraft/runtime/jre-x64/jre.bundle/Contents/Home/lib/libawt_lwawt.dylib: dlopen(/Users/johes/Library/Application Support/minecraft/runtime/jre-x64/jre.bundle/Contents/Home/lib/libawt_lwawt.dylib, 1): no suitable image found. Did find: /Users/johes/Library/Application Support/minecraft/runtime/jre-x64/jre.bundle/Contents/Home/lib/libawt_lwawt.dylib: truncated mach-o error: segment __TEXT extends to 462848 which is past end of file 418229 /Users/johes/Library/Application Support/minecraft/runtime/jre-x64/jre.bundle/Contents/Home/lib/libawt_lwawt.dylib: truncated mach-o error: segment __TEXT extends to 462848 which is past end of file 418229 at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1938) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1821) at java.lang.Runtime.load0(Runtime.java:809) at java.lang.System.load(System.java:1086) at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1938) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1842) at java.lang.Runtime.loadLibrary0(Runtime.java:870) at java.lang.System.loadLibrary(System.java:1122) at java.awt.Toolkit$3.run(Toolkit.java:1636) at java.awt.Toolkit$3.run(Toolkit.java:1634) at java.security.AccessController.doPrivileged(Native Method) at java.awt.Toolkit.loadLibraries(Toolkit.java:1633) at java.awt.Toolkit.<clinit>(Toolkit.java:1668) at sun.awt.AppContext$2.run(AppContext.java:277) at sun.awt.AppContext$2.run(AppContext.java:266) at java.security.AccessController.doPrivileged(Native Method) at sun.awt.AppContext.initMainAppContext(AppContext.java:266) at sun.awt.AppContext.access$400(AppContext.java:135) at sun.awt.AppContext$3.run(AppContext.java:321) at sun.awt.AppContext$3.run(AppContext.java:304) at java.security.AccessController.doPrivileged(Native Method) at sun.awt.AppContext.getAppContext(AppContext.java:303) at javax.imageio.spi.IIORegistry.getDefaultInstance(IIORegistry.java:154) at javax.imageio.ImageIO.<clinit>(ImageIO.java:66) at net.minecraft.server.MinecraftServer.a(SourceFile:755) at net.minecraft.server.MinecraftServer.run(SourceFile:634) at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
– System Details --Details: Minecraft Version: 1.15.2 Minecraft Version ID: 1.15.2 Operating System: Mac OS X (x86_64) version 10.15.4 Java Version: 1.8.0_74, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1637093056 bytes (1561 MB) / 2147483648 bytes (2048 MB) up to 2147483648 bytes (2048 MB) CPUs: 4 JVM Flags: 8 total; -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Player Count: 0 / 8; [] Data Packs: vanilla Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
What do I have to do to be able to play on my single-player worlds again?
I play on a Mac Catalina 10.15.4.