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Bug
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Resolution: Fixed
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20w11a, 20w16a, 20w17a, 1.16 Pre-release 1, 1.16 Pre-release 2, 1.16 Pre-release 4, 1.16 Pre-release 5, 1.16 Pre-release 6, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 20w30a, 20w51a, 21w03a, 1.16.5, 21w05a, 21w07a, 21w14a, 21w19a, 1.18.1, 22w03a, 1.18.2, 22w19a, 24w14a, 1.20.5 Pre-Release 1, 1.20.5 Pre-Release 2, 24w19b
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Confirmed
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Rendering, Resource Packs, UI
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Low
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Platform
The bug
When a status effect texture contains semi-transparent pixels, they are displayed correctly in the HUD, but in the inventory, semi-transparency doesn't seem to work.
To reproduce
Use the attached (NEW) bug.zip resource pack and give yourself the glowing or bad omen (but in that case the bug is less visible)Â effect. The icon will display correctly in the HUD, but not in the inventory screen.
- relates to
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MC-144009 Particles no longer support translucency
- Open
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MC-269627 Toasts render translucent pixels as opaque
- Resolved
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MC-269832 Gamemode switcher sprites render translucent pixels as opaque
- Resolved
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MC-269834 Statistics screen sprites render translucent pixels as opaque
- Resolved
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MC-270049 Enchanting table buttons and level icons render translucent pixels as opaque
- Resolved
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MC-270051 Recipe book button renders translucent pixels as opaque
- Resolved
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MC-270518 Scrollers in block UIs render translucent pixels as opaque
- Resolved
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MC-270519 "Error" textures in block/entity GUIs do not support translucent textures
- Resolved
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MC-270640 Anvil text field does not support translucent textures
- Resolved
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MC-270678 Tabs in recipe book and Creative inventory do not support translucent pixels
- Resolved
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MC-270680 Buttons in the beacon GUI do not support translucent pixels
- Resolved
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MC-270741 Realms main menu icons do not render translucent pixels correctly, but accessibility/language icons do
- Resolved
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MC-270764 Recipe book buttons and icons do not render translucent pixels correctly
- Resolved
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MC-270765 Bundle background does not handle translucent pixels correctly
- Resolved
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MC-192307 Accessibility icon does not support semi-transparent pixel
- Resolved
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MC-268171 Some GUI textures can no longer be transparent in Minecraft
- Resolved
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MC-268929 pack.png does not support translucent pixels
- Resolved
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MC-269083 Effect background texture in inventory renders translucent pixels as opaque
- Resolved
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MC-269085 Experience bar and jump bar render translucent pixels as opaque
- Resolved
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MC-269440 Text fields render translucent pixels as opaque
- Resolved
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MC-269441 Difficulty lock button renders translucent pixels as opaque
- Resolved
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MC-269445 Some empty slot icons render translucent pixels as opaque
- Resolved
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MC-269619 Scroller in Telemetry Data screen renders translucent pixels as opaque, unlike elsewhere
- Resolved
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MC-269622 Previous/Next Page buttons render translucent pixels as opaque
- Resolved
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MC-269751 Advancement frames render translucent pixels as opaque
- Resolved
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MC-269755 Scroller in Report Player screen renders translucent pixels as opaque, unlike elsewhere
- Resolved
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MC-269763 Scroller in Realms screen renders translucent pixels as opaque, unlike elsewhere
- Resolved
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MC-269936 Transferable list (resource pack, data pack) screen buttons render translucent pixels as opaque
- Resolved
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MC-269937 World list buttons render translucent pixels as opaque
- Resolved
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MC-270563 Furnace, blast furnace and smoker smelting progress and burn time indicators do not support translucent textures
- Resolved
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MC-270564 Brewing stand fuel, bubbles and progress sprites do not support translucent textures
- Resolved
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MC-270641 Crafter UI sprites do not support translucent pixels
- Resolved
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MC-270692 Textures for empty slots do not support translucent pixels
- Resolved
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MC-270698 Loom recipe buttons render translucent pixels as opaque
- Resolved
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MC-270726 Advancement backgrounds render translucent pixels as opaque
- Resolved