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Bug
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Resolution: Unresolved
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None
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20w11a, 20w16a, 20w17a, 1.16 Pre-release 1, 1.16 Pre-release 2, 1.16 Pre-release 4, 1.16 Pre-release 5, 1.16 Pre-release 6, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 20w30a, 20w51a, 21w03a, 1.16.5, 21w05a, 21w07a, 21w14a, 21w19a, 1.18.1, 22w03a, 1.18.2, 22w19a
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Confirmed
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Rendering, Resource Packs, UI
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Low
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Platform
The bug
When a status effect texture contains semi-transparent pixels, they are displayed correctly in the HUD, but in the inventory, semi-transparency doesn't seem to work.
To reproduce
Use the attached (NEW) bug.zip resource pack and give yourself the glowing or bad omen (but in that case the bug is less visible) effect. The icon will display correctly in the HUD, but not in the inventory screen.
- relates to
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MC-144009 Particles no longer support translucency
- Open
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MC-269627 Toasts render translucent pixels as opaque
- Open
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MC-269832 Gamemode switcher sprites render translucent pixels as opaque
- Open
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MC-269834 Statistics screen sprites render translucent pixels as opaque
- Open
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MC-269440 Text fields render translucent pixels as opaque
- Open
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MC-269441 Difficulty lock button renders translucent pixels as opaque
- Open
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MC-269445 Some empty slot icons render translucent pixels as opaque
- Open
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MC-269622 Previous/Next Page buttons render translucent pixels as opaque
- Open
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MC-269083 Effect background texture in inventory renders translucent pixels as opaque
- Reopened
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MC-192307 Accessibility icon does not support semi-transparent pixel
- Resolved
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MC-268171 Some GUI textures can no longer be transparent in Minecraft
- Resolved
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MC-268929 pack.png does not support translucent pixels
- Resolved
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MC-269085 Experience bar and jump bar render translucent pixels as opaque
- Resolved