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  1. Minecraft: Java Edition
  2. MC-174685

Drowned arm texture is reversed by the model

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Details

    • Bug
    • Status: Resolved
    • Resolution: Fixed
    • 20w11a, 20w14a, 20w15a, 20w16a, 20w17a, 20w18a, 20w19a, 20w20a, 20w21a, 20w22a, 1.16 Pre-release 2, 1.16 Pre-release 8, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Pre-release 2, 1.16.2 Pre-release 3, 1.16.2 Release Candidate 1, 1.16.2, 1.16.3
    • 20w45a
    • Confirmed
    • Textures and models
    • Low

    Description

      The texture used for Drowned automatically reverses the left arm & leg textures that are applied to the model, despite using the same format as player skins, where reversing is done manually.

      This applies to both the inner and outer layers of the texture.

      In the provided images, the yellow and red sectors of the in-game model are reversed from what they are in the texture file.

      Attachments

        1. 2020-03-12_21.37.08.png
          2020-03-12_21.37.08.png
          320 kB
        2. example_1.png
          example_1.png
          6 kB
        3. example_2.png
          example_2.png
          5 kB

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              grum [Mojang] Grum (Erik Broes)
              Vi_Animations Zachery Devero
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              Dates

                Created:
                Updated:
                Resolved:
                CHK: