Details
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Type:
Bug
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Status: Resolved
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Resolution: Fixed
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Affects Version/s: 20w11a, 20w14a, 20w15a, 20w16a, 20w17a, 20w18a, 20w19a, 20w20a, 20w21a, 20w22a, 1.16 Pre-release 2, 1.16 Pre-release 8, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Pre-release 2, 1.16.2 Pre-release 3, 1.16.2 Release Candidate 1, 1.16.2, 1.16.3
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Fix Version/s: 20w45a
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Labels:
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Confirmation Status:Confirmed
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Category:Textures and models
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Mojang Priority:Low
Description
The texture used for Drowned automatically reverses the left arm & leg textures that are applied to the model, despite using the same format as player skins, where reversing is done manually.
This applies to both the inner and outer layers of the texture.
In the provided images, the yellow and red sectors of the in-game model are reversed from what they are in the texture file.
Attachments
Issue Links
- relates to
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MC-162748 The hand texture for the Drowned is not consistent with other zombie types after 1.14
- Resolved
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MCPE-100974 Drowned model is incorrect
- Open