Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-174685

Drowned arm texture is reversed by the model

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: 20w11a, 20w14a, 20w15a, 20w16a, 20w17a, 20w18a, 20w19a, 20w20a, 20w21a, 20w22a, 1.16 Pre-release 2, 1.16 Pre-release 8, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Pre-release 2, 1.16.2 Pre-release 3, 1.16.2 Release Candidate 1, 1.16.2, 1.16.3
    • Fix Version/s: Future Version - 1.17+
    • Labels:
    • Confirmation Status:
      Confirmed
    • Category:
      Textures and models
    • Mojang Priority:
      Low

      Description

      The texture used for Drowned automatically reverses the left arm & leg textures that are applied to the model, despite using the same format as player skins, where reversing is done manually.

      This applies to both the inner and outer layers of the texture.

      In the provided images, the yellow and red sectors of the in-game model are reversed from what they are in the texture file.

        Attachments

        1. 2020-03-12_21.37.08.png
          2020-03-12_21.37.08.png
          320 kB
        2. example_1.png
          example_1.png
          6 kB
        3. example_2.png
          example_2.png
          5 kB

          Issue Links

            Activity

              People

              Assignee:
              grum [Mojang] Grum (Erik Broes)
              Reporter:
              Vi_Animations Zachery Devero
              Votes:
              11 Vote for this issue
              Watchers:
              10 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved:
                CHK: