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Bug
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Resolution: Fixed
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20w10a
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None
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Confirmed
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Entities
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Normal
Item frames that have the "Fixed" data tag set to 1b do not take damage when placed below y -64.
Reproduction:
- Spawn an item frame with the Fixed tag set to 1, and give it an entity tag to test with.
/summon item_frame ~ ~ ~ {Fixed:1b,Tags:[test]} - Teleport the item frame to any y coordinate below -64.
/teleport @e[type=item_frame,tag=test] ~ -70 ~ - Execute as the item frame to ensure that it still exists.
/execute as @e[type=item_frame,tag=test] run say test
- relates to
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MC-174126 Creative mode player cannot destroy Fixed Item Frame
- Resolved