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  1. Minecraft: Java Edition
  2. MC-173907

Creeper swell value is not stored in NBT

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    Details

    • Type: Bug
    • Status: Reopened
    • Resolution: Unresolved
    • Affects Version/s: 1.15.2, 20w10a
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Category:
      Entities

      Description

      The bug

      The swell value of creepers, i.e. how close they are to the explosion, is not written to NBT. This means a creeper will never explode if it is constantly saved and reloaded.
      Additionally this is inconsistent with the maxSwell value (NBT tag Fuse) which is written to NBT.

      How to reproduce

      1. Summon a creeper
      2. Ignite it, e.g. using flint and steel
      3. Just before it explodes close and reopen the world
        The creeper does not immediately explode, but instead starts to swell again

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              Assignee:
              Unassigned Unassigned
              Reporter:
              SpeedRider bevan
              Votes:
              6 Vote for this issue
              Watchers:
              4 Start watching this issue

                Dates

                Created:
                Updated:
                CHK: