Details
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Type:
Bug
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Status: Reopened
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Resolution: Unresolved
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Affects Version/s: 1.15.2, 20w10a, 1.16.3, 1.16.4 Pre-release 1, 20w49a
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Fix Version/s: None
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Labels:None
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Confirmation Status:Confirmed
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Category:Entities
Description
The bug
The swell value of creepers, i.e. how close they are to the explosion, is not written to NBT. This means a creeper will never explode if it is constantly saved and reloaded.
Additionally this is inconsistent with the maxSwell value (NBT tag Fuse) which is written to NBT.
How to reproduce
- Summon a creeper
- Ignite it, e.g. using flint and steel
- Just before it explodes close and reopen the world
The creeper does not immediately explode, but instead starts to swell again
Attachments
Issue Links
- relates to
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MC-75045 Creeper {Fuse} NBT tag stuck at 30
- Resolved