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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.15.2
    • None
    • Windows 7 SP1 16 GB Ram. Java 8 64-Bit
    • Unconfirmed
    • (Unassigned)

      It Provides this Error

       

      The game crashed whilst generating mipmaps for frame Error: java.lang.RuntimeException: Invalid image size: NativeImage[RGBA 16x16@636121648N], sprite: TextureAtlasSprite{name='minecraft:missingno', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}

       

      I Am Using the Minecraft Launcher. Standard 1.13.2 Runs Fine But I use Optifine for FPS Improvments

            Unassigned Unassigned
            Superhammy Fin Gresley
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              Created:
              Updated:
              Resolved: