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Bug
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Resolution: Duplicate
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None
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1.15.2, 20w09a, 20w10a, 20w13b, 20w16a
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None
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Confirmed
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Sound
When a player dies, both the hurt and death sound events play. Since they use the same player hurting sounds (but different subtitles), this makes it sound like the hurt sound is being played twice upon death.
To reproduce
- Turn on subtitles, or use a resource pack to change entity.player.death to play a different sound.
- Type /kill
- duplicates
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MC-165324 When the player dies, both the player hurt and death sound events play
- Open