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Bug
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Resolution: Fixed
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20w08a, 20w12a, 20w15a, 20w17a, 20w19a, 1.16 Pre-release 2, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3, 1.16.4 Release Candidate 1, 1.16.4, 20w45a, 20w48a, 20w51a, 21w03a, 21w05b, 21w06a, 21w19a, 1.17 Release Candidate 2, 1.17, 1.17.1 Pre-release 1, 1.17.1 Pre-release 3, 1.17.1 Release Candidate 1, 1.17.1 Release Candidate 2, 1.17.1, 21w40a, 21w41a, 21w42a, 21w43a, 21w44a, 1.18 Pre-release 1, 1.18 Pre-release 5, 1.18 Release Candidate 1, 1.18, 1.18.1, 1.18.2 Pre-release 1, 1.18.2, 22w12a, 22w13a, 22w14a, 22w16b, 22w17a, 22w18a, 22w19a, 1.19 Pre-release 3, 1.19, 1.19.1 Pre-release 4, 1.19.1 Pre-release 6, 1.19.1 Release Candidate 2, 1.19.1, 1.19.2, 22w43a, 1.19.3 Pre-release 2, 1.19.3, 23w03a, 1.19.4, 23w13a
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None
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Confirmed
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Lighting
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Important
The bug
Block light updates don't cross chunk borders properly when updated. This can be caused by fire placed by exploding beds, using /fill to fill a large amount of light sources or other blocks, using /place to place a feature or structure with light sources, or other miscellaneous circumstances. This may also occur upon world generation with light sources, see MC-249508.
To reproduce
- Create a new flatland world
- /time set midnight
- Run
/fill ~ ~ ~ ~63 ~ ~63 sea_lantern
while on the ground
- Enable chunk border overlay (F3+G)
→ The light will not have updated properly in some places - Replace the sea lanterns with air again
/fill ~ ~ ~ ~63 ~ ~63 sea_lantern
→ The light did not update properly again
Video
Original description
i was building a house and then all of a sudden i noticed that one half of the house was bright and lit while the other was mostly dark with light patches.
in the photo you can see the split. in the video i switch between the light block and dark block and they have the same light level even though they visually are different.
i had no lanterns before this and the same thing happened.
i tried updating the blocks around and it worked but then returned when i updated other areas.
you can see in the second video that it will just flicker when i try and update the blocks.
the other 2 screenshots are just other odd things that the lighting caused.
you should also know that i placed most of the roof with the /fill command if that helps
- is duplicated by
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MC-175181 Respawn anchor explodes doesn't update lighting
- Resolved
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MC-179287 Light is not updated properly at chunk borders when a structure is loaded
- Resolved
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MC-180378 A light square is shown when respawn anchor is exploded
- Resolved
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MC-183049 Lighting Glitch - No light in Certain Crevices - Placing a torch and breaking fixes the Issue
- Resolved
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MC-184450 Light not recalculating over chunk borders
- Resolved
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MC-187683 Lighting bug
- Resolved
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MC-197745 Light Bug after exploding respawn anchor
- Resolved
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MC-198387 Light glitch
- Resolved
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MC-201002 Lighting bug on chunk border
- Resolved
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MC-207759 Redstone lamp malfunction
- Resolved
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MC-228592 Why here is dark?
- Resolved
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MC-233286 light bug
- Resolved
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MC-233339 Light Bug!!!
- Resolved
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MC-235178 fill command chunck
- Resolved
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MC-239763 Random Light Source that keeps coming back
- Resolved
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MC-249403 There is still light after removing flowing lava with command
- Resolved
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MC-250592 The infamous lighting errors are back.
- Resolved
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MC-255093 Lava that is generated by the world does not update the other chunks when replaced
- Resolved
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MC-258789 Lighting does not update on other chunks correctly when using commands
- Resolved
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MC-261143 Lighting appears dark in some areas
- Resolved
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MC-261560 Instamining the block below a torch did not properly update lighting
- Resolved
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MC-261601 /place When Used With Example: Village_Plains Genarates Lighting issues and invisible blocks that you cant break
- Resolved
- relates to
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MC-18526 Light with no nearby light sources
- Resolved
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MC-30939 Nether portal continues emitting light, even if portal is broken
- Resolved
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MC-197524 Border chunks do not enforce neighbors to be loaded, causing light updates to get stuck
- Resolved
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MC-203317 There is a missing torch in one of the Stronghold rooms leaving a Light source
- Resolved
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MC-249508 Light emitted from cave vines and glow lichens upon world generation still sometimes doesn't propagate across chunk borders
- Resolved
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MC-262218 Block light updates don't cross chunk borders properly in 23w17a
- Resolved
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MCPE-58182 Light sources don't go beyond the chunk they're in
- Resolved
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MC-166260 Light from fire that has gone out lingers at the border of chunks
- Resolved
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MC-175169 Respawn Anchor can create ghost blocks when it explodes
- Resolved
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MC-186337 The lighting of the "Client" doesn't correspond to that of the "Server"
- Resolved
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MC-199952 Skylight does not propagate across certain chunk borders upon world generation
- Resolved