Details
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Type:
Bug
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Status: Reopened
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Resolution: Unresolved
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Affects Version/s: 20w06a, 20w07a, 20w09a, 20w10a, 20w11a, 20w12a, 20w16a, 20w22a, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 1.16.3, 1.16.4, 20w51a, 21w06a
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Fix Version/s: None
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Labels:None
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Confirmation Status:Confirmed
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Category:Structures, World generation
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Mojang Priority:Low
Description
The bug
There are fossils that spawn in Nether Fortresses or Bastion Remnants, replacing parts of them.
How to reproduce
- Create a "World Type: Single Biome" world with "Soul Sand Valley" as biome
- /locate either a fortress or a bastion and check if a fossils generated insecting them. Repeat this step if you cannot find any intersecting fossils.
How to reproduce (Nether Fortress)
World Type: Caves
Biome: Soul Sand Valley
Seed: 7394776594861614946
Coordinates:
- /tp @s -598.290 61.038 -693.661 169.7 -1.0
Last tested in 21w06a
Seed: -2753461903604208561
Coordinates:
- /execute in minecraft:the_nether run tp @s 4492.82 60.16 58354.19 -166.48 68.00
How to reproduce (Bastion Remnant)
World Type: Caves
Biome: Soul Sand Valley
Seed: 7394776594861614946
Coordinates:
- /tp @s -1413.276 69.595 -792.095 -154.9 39.6
Attachments
Issue Links
- relates to
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MC-170897 Fossils in soulsand valleys can be generated in the air
- Open
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MC-171553 Basalt can generate inside Nether fortresses
- Resolved
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MC-173032 Fossils can overwrite the stronghold end portal
- Resolved
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MC-173199 Fossils in the nether cause caves / floating islands to generate and can break through the nether roof
- Resolved
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MC-170815 Soul sand valley fossils generate duplicated / stacked
- Resolved