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Bug
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Resolution: Duplicate
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None
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1.15.1
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None
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Put your operating system (Windows 7, Windows XP, OSX) and Java version if you know it here
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Unconfirmed
i use structure blocks to reset a map in a minigame i am making but when the safed structure has stairs or slabs or other waterloggable blocks that are not waterlogged and i waterlog them and load the structure again to reset it the waterlogged blocks stay waterlogged however if i load another structure with air blocks or solid blocks in that spot (and not for example stairs) it does delete the water
What I expected to happen was...:
the water from the waterlogged blocks would disappear
What actually happened was...:
the water stayed
Steps to Reproduce:
1. safe a structure in a structure block with waterloggable blocks
2. load it somewhere
3. waterlog blocks in the structure
4. load it again so it overwrites it
5. the blocks stay waterlogged
- duplicates
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MC-140270 Spawning a structure with waterloggable blocks next to or inside a water source will waterlog the structure
- Resolved