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Bug
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Resolution: Duplicate
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None
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1.14.4
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None
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Unconfirmed
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(Unassigned)
I've rebuilt the whole woodland mansion and placed in some waterlogged blocks too, I've applied the structures with a datapack, and when the server generates the building, it waterlogs the sorrounding waterlogable, not waterlogged blocks. I've experienced it in 1.13.2 as well.
This is the original structure:
And this is the generated part:
- duplicates
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MC-130584 When a structure loads, water sources in the structure spread into waterloggable blocks
- Resolved