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Bug
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Resolution: Duplicate
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None
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1.15 Pre-release 1
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None
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Unconfirmed
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(Unassigned)
And i can't enter the world
Crash report:
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Shall we play a game?
Time: 25.11.19 19:50Description: Rendering Block Entity
java.lang.IndexOutOfBoundsException: Index: 16, Size: 16 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at dsy.a(SourceFile:41) at dsx.a(SourceFile:30) at dsx.a(SourceFile:11) at dsk.a(SourceFile:106) at dsk.b(SourceFile:95) at dsk$$Lambda$3590/149623447.run(Unknown Source) at dsk.a(SourceFile:127) at dsk.a(SourceFile:95) at dqm.a(SourceFile:1180) at dqi.a(SourceFile:719) at dqi.a(SourceFile:549) at dbj.d(SourceFile:941) at dbj.b(SourceFile:576) at net.minecraft.client.main.Main.main(SourceFile:202)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
– Head --Thread: Render threadStacktrace: at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at dsy.a(SourceFile:41) at dsx.a(SourceFile:30) at dsx.a(SourceFile:11) at dsk.a(SourceFile:106) at dsk.b(SourceFile:95) at dsk$$Lambda$3590/149623447.run(Unknown Source)
– Block Entity Details --Details: Name: minecraft:end_gateway // bxh Block: Block{minecraft:end_gateway} Block location: World: (-1,75,96), Chunk: (at 15,4,0 in -1,6; contains blocks -16,0,96 to -1,255,111), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Block: Block{minecraft:end_gateway} Block location: World: (-1,75,96), Chunk: (at 15,4,0 in -1,6; contains blocks -16,0,96 to -1,255,111), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)Stacktrace: at dsk.a(SourceFile:127) at dsk.a(SourceFile:95) at dqm.a(SourceFile:1180) at dqi.a(SourceFile:719)
– Affected level --Details: All players: 1 total; [dpw['FreshVlados'/777, l='MpServer', x=-7.44, y=70.41, z=83.35]] Chunk stats: Client Chunk Cache: 1369, 1019 Level dimension: minecraft:the_end Level name: MpServer Level seed: -1220147441244569092 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: {} Level spawn location: World: (96,63,-68), Chunk: (at 0,3,12 in 6,-5; contains blocks 96,0,-80 to 111,255,-65), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Level time: 7236 game time, 7236 day time Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Server brand: vanilla Server type: Integrated singleplayer serverStacktrace: at dnj.a(SourceFile:442) at dbj.c(SourceFile:1865) at dbj.b(SourceFile:591) at net.minecraft.client.main.Main.main(SourceFile:202)
– System Details --Details: Minecraft Version: 1.15 Pre-release 1 Minecraft Version ID: 1.15-pre1 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 2357058080 bytes (2247 MB) / 3657433088 bytes (3488 MB) up to 4294967296 bytes (4096 MB) CPUs: 6 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.15-pre1 Backend library: LWJGL version 3.2.2 build 10 Backend API: GeForce GTX 1050 Ti/PCIe/SSE2 GL version 4.6.0 NVIDIA 441.20, NVIDIA Corporation GL Caps: Using framebuffer using OpenGL 3.0 Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla, file/EnderEyes_v1.2.zip (incompatible) Current Language: Русский (Россия) CPU: 6x Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz
- duplicates
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MC-166004 Getting too close to an end gateway causes the game to crash
- Resolved