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Bug
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Resolution: Invalid
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None
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1.15 Pre-release 1, 1.15 Pre-Release 2, 1.15 Pre-release 3, 1.15 Pre-release 4, 20w07a, 1.16 Pre-release 3, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Pre-release 1, 1.16.4, 20w45a, 20w46a, 20w49a, 20w51a, 21w03a, 1.16.5, 21w05b, 21w06a, 21w11a, 21w15a, 21w16a, 21w17a, 21w18a, 1.17 Pre-release 2, 1.17 Release Candidate 1, 1.17, 1.17.1 Pre-release 1, 1.17.1, 21w37a, 21w38a, 21w39a, 21w40a, 21w41a, 21w42a, 21w43a, 21w44a, 1.18 Pre-release 1, 1.18 Pre-release 4, 1.18 Pre-release 5, 1.18 Pre-release 6, 1.18 Pre-release 8, 1.18 Release Candidate 1, 1.18 Release Candidate 3, 1.18, 1.18.1 Release Candidate 1, 1.18.1, 1.18.2 Pre-release 1, 1.18.2, 22w11a, 22w12a, 1.19 Pre-release 5, 1.19, 1.19.1 Pre-release 3, 1.19.2, 22w43a, 22w45a, 22w46a, 1.19.3 Pre-release 2, 1.19.3 Release Candidate 3, 1.19.3, 1.19.4 Pre-release 3, 1.20 Pre-release 4, 1.20 Release Candidate 1
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Windows 10
Intel Core i7-9700K
GeForce GTX 1660
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Confirmed
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Performance
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Very Important
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Platform
We are now closing this issue, because it has grown too indistinct. Note that Mojang is aware that this is still an issue but the contents of this report have grown outdated or unclear
If you still are experiencing this issue, please identify what the scenario is and submit specific bugs, so separate issues can be tracked separately. Also please make sure to include debug reports and all relevant information when reporting such bugs.
Note: Jira is not a discussion forum. If you have performance issues, follow the instructions above rather than posting further comments on this issue.
This bug can have multiple symptoms, including, but not limited to:
- Crossing chunks in certain directions (MC-229115)
- Rendering with generation
- Entities spawning with generation
- Biome identification (layed out in this comment)
- Blocks rendering with different geometry (MC-261698)
Also, when this issue occurs, the a line like this:
Can't keep up! Is the server overloaded? Running 5000ms or 100 ticks behind
will be printed occasionally in the game console.
Sometimes this issue will become so bad that it will crash the server. In that case the crash report usually has a line like Description: Watching Server.
If you experience this issue, please run a complete debug dump by following these steps:
- Generate a debug report (Client Side):
- Press F3 + L
- Generate a debug report (Server Side):
- Run /perf start
- Wait then run /perf stop
Those files will be generated in the debug folder of your Minecraft instance. If you are on singleplayer, access your game directory. If you are on server, report to your system administrator. If you don't have op permission, either ask your server admin to perform the dump, or if you are on singleplayer, open your world to LAN with cheats on.
The game stutters when crossing chunk borders while moving quickly, for example flying with an elytra. With my configuration, this was noticeable with a render distance of about 13 or more, while I was able to play on 1.14 with a render distance of 20 or even more without any stuttering.
Chunks at the edge of the render distance seem to be loaded all at once when entering a new chunk, which might contribute to the stuttering.
On 1.15-pre3 the stuttering is less noticeable, but can still be observed.
- is duplicated by
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MC-150144 Moving through chunks creates CPU spikes on server
- Resolved
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MC-159603 Micro stutter when crossing into a new chunk
- Resolved
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MC-166772 lag peaks when changing chunks
- Resolved
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MC-174308 When i cross the chunk line game is stuned.
- Resolved
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MC-196808 Game microfreezes/lags when going through chunk borders
- Resolved
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MC-196960 When i pass a certain point in my world, it breaks
- Resolved
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MC-212690 Game lags when crossing over some chunk borders.
- Resolved
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MC-223383 Terrible lag when crossing chunk borders with world generation datapack
- Resolved
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MC-223442 Chunk borders are extremely laggy
- Resolved
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MC-223861 Massive lag spikes when entering chunks
- Resolved
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MC-223883 Game freezing for 1-2 seconds when crossing particular chunk borders in snapshot 21w16a
- Resolved
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MC-223983 When rejoining singleplayer world for the first time and after, massive lag spikes when crossing chunk border.
- Resolved
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MC-224292 Chunk crossing lag
- Resolved
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MC-224562 Big lag spikes when moving between chunks.
- Resolved
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MC-236765 Major frame time spikes when crossing chunk borders
- Resolved
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MC-237952 Lag spike when going between chunks
- Resolved
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MC-239648 Performance Drop After Entering Another Chunk
- Resolved
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MC-243044 Significant lag spikes regarding world generation.
- Resolved
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MC-257331 The game becomes extremely lagged when generating new chunks
- Resolved
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MC-260398 Frame drops when loading chunks
- Resolved
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MC-260508 Stutter when loading chunks
- Resolved
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MC-263146 Major lag spikes occur when moving across chunk borders
- Resolved
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MC-264214 Loading New Chunks Causes Lag
- Resolved
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MC-264488 Chunk Border Lag
- Resolved
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MC-265258 Crossing chunk border causes lag/stutter
- Resolved
- relates to
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MC-229115 Lag spikes when crossing chunk borders when facing a specific direction
- Reopened
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MC-162253 Lag spike when crossing certain chunk borders
- Resolved
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MC-187345 Performance decrease in 1.16 compared to 1.15.2
- Resolved