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  1. Minecraft: Java Edition
  2. MC-165964

ClientChunkCache.isValidChunk is slow

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.15 Pre-release 1
    • None
    • Unconfirmed
    • (Unassigned)

      In 1.15Pre1, almost 20% of the whole render loop is spend on dnh.a() which is (according to the client deobf map) ClientChunkCache.isValidChunk().

      If this function could be optimized/called less often, a huge FPS boost is possible

            Unassigned Unassigned
            mark.deslui Mark Deslui
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              Created:
              Updated:
              Resolved: