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Bug
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Resolution: Invalid
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None
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1.14.4
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None
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Mac OS 10.14.6
Intel Iris/ Intel Core i5
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Unconfirmed
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(Unassigned)
I updated today (nov 20th, 2019) my game and suddenly, when I press in "play" the game doesn't start and a message appears to me. Like shown in the picture below.
I've tried to reinstall the game and update javascript as well, but no idea what's wrong now.
AND this appears in the whole error note :/
---- Minecraft Crash Report -------- Minecraft Crash Report ----// Daisy, daisy...
Time: 11-20-19 11:36 PMDescription: Initializing game
java.lang.UnsatisfiedLinkError: Failed to dynamically load library: /Users/panàgoto/Library/Application Support/minecraft/bin/9f26-633b-fc29-cb14/libglfw.dylib(error = null) at org.lwjgl.system.macosx.MacOSXLibraryDL.loadLibrary(MacOSXLibraryDL.java:32) at org.lwjgl.system.macosx.MacOSXLibraryDL.<init>(MacOSXLibraryDL.java:19) at org.lwjgl.system.macosx.MacOSXLibrary.create(MacOSXLibrary.java:28) at org.lwjgl.system.APIUtil.apiCreateLibrary(APIUtil.java:126) at org.lwjgl.system.Library.loadNative(Library.java:338) at org.lwjgl.system.Library.loadNative(Library.java:281) at org.lwjgl.system.Library.loadNative(Library.java:205) at org.lwjgl.glfw.GLFW.<clinit>(GLFW.java:673) at cuo.a(SourceFile:112) at com.mojang.blaze3d.platform.GLX.initGlfw(SourceFile:191) at cyc.au(SourceFile:458) at cyc.b(SourceFile:394) at net.minecraft.client.main.Main.main(SourceFile:155)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
– Head --Thread: Client threadStacktrace: at org.lwjgl.system.macosx.MacOSXLibraryDL.loadLibrary(MacOSXLibraryDL.java:32) at org.lwjgl.system.macosx.MacOSXLibraryDL.<init>(MacOSXLibraryDL.java:19) at org.lwjgl.system.macosx.MacOSXLibrary.create(MacOSXLibrary.java:28) at org.lwjgl.system.APIUtil.apiCreateLibrary(APIUtil.java:126) at org.lwjgl.system.Library.loadNative(Library.java:338) at org.lwjgl.system.Library.loadNative(Library.java:281) at org.lwjgl.system.Library.loadNative(Library.java:205) at org.lwjgl.glfw.GLFW.<clinit>(GLFW.java:673) at cuo.a(SourceFile:112) at com.mojang.blaze3d.platform.GLX.initGlfw(SourceFile:191) at cyc.au(SourceFile:458)
– Initialization --Details:Stacktrace: at cyc.b(SourceFile:394) at net.minecraft.client.main.Main.main(SourceFile:155)
– System Details --Details: Minecraft Version: 1.14.4 Minecraft Version ID: 1.14.4 Operating System: Mac OS X (x86_64) version 10.14.6 Java Version: 1.8.0_74, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 929597440 bytes (886 MB) / 1308622848 bytes (1248 MB) up to 2147483648 bytes (2048 MB) CPUs: 4 JVM Flags: 8 total; -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.14.4 LWJGL: 3.2.1 build 12 OpenGL: ~ERROR~ NoClassDefFoundError: Could not initialize class org.lwjgl.glfw.GLFW GL Caps: Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: ~ERROR~ NullPointerException: null CPU: <unknown>
Thank you for your attention.