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  1. Minecraft: Java Edition
  2. MC-165516

Snow Golems will keep shooting after its target has died

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.14.4, 1.15.2, 20w19a, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4, 20w45a, 20w48a, 20w49a, 20w51a, 21w03a, 1.16.5, 21w05b, 21w06a, 21w08b, 21w10a, 21w11a, 21w15a, 21w18a, 21w19a, 21w20a, 1.17 Release Candidate 1, 1.17, 1.17.1
    • Fix Version/s: None
    • Confirmation Status:
      Confirmed
    • Category:
      Mob behaviour
    • Mojang Priority:
      Normal

      Description

      Snow Golems will continuously shoot snowballs when its target is dead. Though it can be difficult to replicate it, I have managed to do so in the video attached to this issue.

      (The video shows the zombie being teleported instead of dying. In 1.17c1 the snow golem stopped shooting when zombie was teleported away. But when they die they continue to shoot. So video is a little outdated now.) [VIDEO|example.mp4]

       

      First Command Block:

      /summon minecraft:snow_golem ~ ~1 ~ {Attributes:[{Name:generic.movement_speed,Base:0}]}
      

      Second Command Block:

      /summon minecraft:zombie ~ ~1 ~ {Attributes:[{Name:generic.movement_speed,Base:0}]}
      

      Then the zombie gets pushed into a pressure plate that kills him:

      execute as @e[type=minecraft:zombie,sort=nearest] run kill @s
      

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              Assignee:
              Unassigned Unassigned
              Reporter:
              _BOBE Brody Romhanyi
              Votes:
              15 Vote for this issue
              Watchers:
              8 Start watching this issue

                Dates

                Created:
                Updated:
                CHK: