When I try to connect to a multiplayer world, I have a end of stream error on client (the server reports this error: PLAYERNAME lost connection: disconnect.overflow). This happens when view distance is more than 11, otherwise the connection is fine and with a good performance. This problem doesn't happen when I try to play on the same lan of the server, only through a remote conenction. I had this error since 1.3.2.
Cannot connect to multiplayer world except with view distance set up to 11
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- daniele alano
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