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  1. Minecraft: Java Edition
  2. MC-165190

Game crashed "whilst tesselating block model"

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: 19w45a
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      Minecraft java, snapshot
    • Confirmation Status:
      Unconfirmed
    • Category:
      World generation

      Description

      Whenever I try to enter my world, the game crashes, after loading and saving the said world. It happened just after the 19w45a update. It worked fine just a few hours before on the 19w44a version. And I have no idea on how to resolve this. plz hlp

       

      Here's a copy of the crash report:

       

      ---- Minecraft Crash Report ----
      // There are four lights!

      Time: 8/11/19 10:47
      Description: Tesselating block model

      java.lang.NullPointerException: Tesselating block model
      at dbs.a(SourceFile:39)
      at dnb.a(SourceFile:761)
      at dsr.a(SourceFile:129)
      at dpt.a(SourceFile:14)
      at dpt.a(SourceFile:18)
      at dbr.k(SourceFile:48)
      at dbr$$Lambda$1569/831473649.getColor(Unknown Source)
      at dbr.a(SourceFile:112)
      at dqw.a(SourceFile:141)
      at dqw.a(SourceFile:127)
      at dqw.b(SourceFile:76)
      at dqw.a(SourceFile:47)
      at dqu.a(SourceFile:60)
      at dsq$c$b.a(SourceFile:510)
      at dsq$c$b.a(SourceFile:432)
      at dsq$c.k(SourceFile:397)
      at dsq.a(SourceFile:179)
      at dqe.a(SourceFile:898)
      at dqe.a(SourceFile:1068)
      at dqa.a(SourceFile:720)
      at dqa.a(SourceFile:550)
      at dbd.d(SourceFile:932)
      at dbd.b(SourceFile:569)
      at net.minecraft.client.main.Main.main(SourceFile:199)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Thread: Render thread
      Stacktrace:
      at dbs.a(SourceFile:39)
      at dnb.a(SourceFile:761)
      at dsr.a(SourceFile:129)
      at dpt.a(SourceFile:14)
      at dpt.a(SourceFile:18)
      at dbr.k(SourceFile:48)
      at dbr$$Lambda$1569/831473649.getColor(Unknown Source)
      at dbr.a(SourceFile:112)
      at dqw.a(SourceFile:141)
      at dqw.a(SourceFile:127)
      at dqw.b(SourceFile:76)

      – Block model being tesselated –
      Details:
      Block: Block{minecraft:grass_block}[snowy=false]
      Block location: World: (10,64,0), Chunk: (at 10,4,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
      Using AO: true
      Stacktrace:
      at dqw.a(SourceFile:47)

      – Block being tesselated –
      Details:
      Block: Block{minecraft:grass_block}[snowy=false]
      Block location: World: (10,64,0), Chunk: (at 10,4,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
      Stacktrace:
      at dqu.a(SourceFile:60)
      at dsq$c$b.a(SourceFile:510)
      at dsq$c$b.a(SourceFile:432)
      at dsq$c.k(SourceFile:397)
      at dsq.a(SourceFile:179)
      at dqe.a(SourceFile:898)
      at dqe.a(SourceFile:1068)
      at dqa.a(SourceFile:720)

      – Affected level –
      Details:
      All players: 1 total; [dpo['Poloche_'/494, l='MpServer', x=5.50, y=71.00, z=9.83]]
      Chunk stats: Client Chunk Cache: 1849, 658
      Level dimension: minecraft:overworld
      Level name: MpServer
      Level seed: -1075736514393010890
      Level generator: ID 00 - default, ver 1. Features enabled: false
      Level generator options: {}
      Level spawn location: World: (0,69,0), Chunk: (at 0,4,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
      Level time: 9448116 game time, 11705355 day time
      Level storage version: 0x00000 - Unknown?
      Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
      Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
      Server brand: vanilla
      Server type: Integrated singleplayer server
      Stacktrace:
      at dnb.a(SourceFile:442)
      at dbd.c(SourceFile:1855)
      at dbd.b(SourceFile:584)
      at net.minecraft.client.main.Main.main(SourceFile:199)

      – System Details –
      Details:
      Minecraft Version: 19w45a
      Minecraft Version ID: 19w45a
      Operating System: Windows 10 (amd64) version 10.0
      Java Version: 1.8.0_51, Oracle Corporation
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 1589770520 bytes (1516 MB) / 2080374784 bytes (1984 MB) up to 2147483648 bytes (2048 MB)
      CPUs: 4
      JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
      Launched Version: 19w45a
      Backend library: LWJGL version 3.2.2 build 10
      Backend API: GeForce GTX 1060 3GB/PCIe/SSE2 GL version 4.6.0 NVIDIA 431.07, NVIDIA Corporation
      GL Caps: Using framebuffer using OpenGL 3.0
      Using VBOs: Yes
      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs:
      Current Language: English (US)
      CPU: 4x Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz

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              Assignee:
              Unassigned Unassigned
              Reporter:
              Poloche_ Paul Cherbut
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                Dates

                Created:
                Updated:
                Resolved: