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Bug
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Resolution: Works As Intended
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None
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Minecraft 1.4.3, Minecraft 1.4.5, Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w02b, Snapshot 13w09a, Snapshot 13w09b, Minecraft 1.5, Minecraft 1.5.1, Minecraft 1.5.2, Snapshot 13w19a, Snapshot 13w21a, Snapshot 13w21b, Snapshot 13w22a, Minecraft 1.6.1, Minecraft 1.6.2, Minecraft 1.7.4, Minecraft 14w02c, Minecraft 14w03b, Minecraft 14w04a, Minecraft 14w04b
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None
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Confirmed
The inconsistent fall damage when falling from certain heights into water was fixed. however, you now never die when you fall in water, even when you fall 100m in a half a block deep water ( fence below water)
that's not only weird, but also brakes many current mobtraps which rely on mobs dying when they drop onto water above fences which carries the drops away. could be easily fixed by instead of resetting the fall height to zero, it cuts it in half and subtracts 5 or so, so the higher you fall, the deeper the water has to be to completly stop it.
- is duplicated by
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MC-2233 1.4.3pre completely removed fall damage in Water
- Resolved
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MC-2543 1 deep water negates fall damage from any height
- Resolved
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MC-2575 Shallow water to offset the damage
- Resolved
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MC-2707 No fall damage taken when landing in water
- Resolved
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MC-3094 Witch Fall Damage in 1 High Flowing Water
- Resolved
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MC-3096 Fall into one deep water block, no damage
- Resolved
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MC-4063 No Fall Damage In Shallow water
- Resolved
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MC-4100 Spiders don't get falldamage.
- Resolved