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Bug
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Resolution: Duplicate
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None
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1.14.4, 19w42a
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I'm running windows10 with java 64bit but i don't see this impacting this behavior
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Unconfirmed
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(Unassigned)
So, when you summon an entity with the potion effect: invisibility, they are visible for the first frame. This is really annoying when you try to summon instant exploding creeper on people just for the custom explosion radius and you don't want the player to see the creeper.
- duplicates
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MC-88181 Entity NBT isn't always synchronized with clients immediately, rendering the entity incorrect for a brief moment
- Open