Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-163308

Pillagers still spawning in trees in 1.14.4

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.15 Pre-release 1
    • 1.14.4
    • None
    • Community Consensus
    • Mob spawning
    • Important

      Pillager patrols are still spawning in trees in 1.14.4. This affects both standard pillagers and captains. It looks like they are spawning on solid blocks in the trees, and are ignoring the leaves when spawning, rather than spawning on the leaves themselves. 

       

      How to reproduce: Play the game. After a while, pillager patrols will spawn, and occasionally will spawn in trees. I live in a jungle and it's extremely obvious this happens, and very annoying when I'm getting shot from trees that I have to break to get to the pillager. 

       

      It's clear other people are still having this issue:

      https://www.reddit.com/r/Minecraft/search?q=pillager+tree&restrict_sr=on

       

      I updated MC-142360, and the mod told me to create a new ticket, so here it is. 

       

      This happens in single player, and on a server, both using Spigot software and Paper, as well as the vanilla server. 

        1. 2019-11-17_23.11.34.png
          1.27 MB
          skillzgaming
        2. 2019-11-17_23.12.36.png
          748 kB
          skillzgaming
        3. 2019-11-17_23.12.45.png
          549 kB
          skillzgaming
        4. 2019-11-17_23.12.47.png
          639 kB
          skillzgaming
        5. 2019-11-17_23.12.50.png
          638 kB
          skillzgaming
        6. 2019-11-17_23.13.13.png
          735 kB
          skillzgaming
        7. pillager.png
          1.60 MB
          Jfarf_Gl
        8. pillager2.png
          449 kB
          Jfarf_Gl

            slicedlime [Mojang] slicedlime
            JFarf_Gl Jfarf_Gl
            Votes:
            4 Vote for this issue
            Watchers:
            4 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: