• Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Snapshot 13w21a
    • None
    • windows 8
    • Unconfirmed
    • Survival

      sound keeps stopping. I have to exit the launcher then re-launch the game to get it back, but the sound cuts out again after a few minutes.
      .
      Client> paulscode.sound.codecs.CodecJOrbis.initialize(CodecJOrbis.java:281)
      Client> paulscode.sound.libraries.SourceLWJGLOpenAL.play(SourceLWJGLOpenAL.java:616)
      Client> paulscode.sound.Library.play(Library.java:706)
      Client> paulscode.sound.libraries.LibraryLWJGLOpenAL.quickPlay(LibraryLWJGLOpenAL.java:795)
      Client> paulscode.sound.SoundSystem.CommandQuickPlay(SoundSystem.java:1866)
      Client> paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2438)
      Client> paulscode.sound.CommandThread.run(CommandThread.java:121)
      Client> Error in class 'SourceLWJGL OpenAL'
      Client> Audio Format null in method 'play'
      Client> Exception in thread "Thread-6" java.lang.NullPointerException
      Client> at com.jcraft.jorbis.Block.<init>(Block.java:55)
      Client> at paulscode.sound.codecs.CodecJOrbis.initialize(CodecJOrbis.java:252)
      Client> at paulscode.sound.libraries.SourceLWJGLOpenAL.play(SourceLWJGLOpenAL.java:616)
      Client> at paulscode.sound.Library.play(Library.java:706)
      Client> at paulscode.sound.Library.play(Library.java:675)
      Client> at paulscode.sound.SoundSystem.CommandPlay(SoundSystem.java:2076)
      Client> at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2599)
      Client> at paulscode.sound.CommandThread.run(CommandThread.java:121)

            Unassigned Unassigned
            praanseljan peter frey
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              Created:
              Updated:
              Resolved: