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  1. Minecraft: Java Edition
  2. MC-162905

Kelp naturally generates with 'age' too low

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: 1.14.4, 19w40a
    • Fix Version/s: 19w45a
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Category:
      World generation
    • Mojang Priority:
      Important

      Description

      Problem:

      Natural Kelp grows too tall, often all reaching the surface and causing flat looking oceans rather than with kelp of varying heights (as intended by the "age" blockstate mechanic).

       

      Details:

      A planted kelp has a max height of 0-25 blocks, as determined by its "age" data value, whereas natural kelp can be anywhere from 1-50 as they can already generate with 0-25 kelp blocks below them, and generate with a random age (0-25). This often resulting in a large portion of kelp forests that grow all the way to the surface within a few hours, resulting in an unintended, unnatural flat appearance to oceans.

       

      Suggested Fix:

      Naturally generated kelp tops should start at max age (25) or at the least very close to it (20-25).

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            People

            • Assignee:
              Excited [Mojang] Maria Lemón
              Reporter:
              MrsBeefy Ryan Hardt
            • Votes:
              4 Vote for this issue
              Watchers:
              3 Start watching this issue

              Dates

              • Created:
                Updated:
                Resolved:
                CHK: