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  1. Minecraft: Java Edition
  2. MC-16244

Sound cuts out in MC 13w21a

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Snapshot 13w21a
    • None
    • win8 enterprise, 16gb ddr3, i7-2600k, asus p8z68/gen3, gtx560 ti, java 7 update 21
    • Unconfirmed
    • Survival

      every once in awhile i randomly get this output in the "MinecraftDev" console:

      Client> SoundSystem shutting down...
      Client> Error in class 'SoundSystem'
      Client> Command thread did not die!
      Client> Ignoring errors... continuing clean-up.
      Client> Error in class 'SoundSystem'
      Client> Problem during Library.cleanup()!
      Client> Ignoring errors... continuing clean-up.
      Client> Author: Paul Lamb, www.paulscode.com

      and this:

      Client> Error in class 'CodecJOrbis'
      Client> Unable to acquire inputstream in method 'initialize'.
      Client> ERROR MESSAGE:
      Client> minecraft:sound/piano2.ogg
      Client> STACK TRACE:
      Client> bhp.a(SourceFile:37)
      Client> bhx.a(SourceFile:34)
      Client> bhx.a(SourceFile:27)
      Client> biz.getInputStream(SourceFile:65)
      Client> paulscode.sound.codecs.CodecJOrbis.initialize(CodecJOrbis.java:281)
      Client> paulscode.sound.libraries.SourceLWJGLOpenAL.play(SourceLWJGLOpenAL.java:616)
      Client> paulscode.sound.Library.play(Library.java:706)
      Client> paulscode.sound.libraries.LibraryLWJGLOpenAL.quickPlay(LibraryLWJGLOpenAL.java:795)
      Client> paulscode.sound.SoundSystem.CommandQuickPlay(SoundSystem.java:1866)
      Client> paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2438)
      Client> paulscode.sound.CommandThread.run(CommandThread.java:121)
      Client> Error in class 'SourceLWJGL OpenAL'
      Client> Audio Format null in method 'play'
      Client> Exception in thread "Thread-6" java.lang.NullPointerException
      Client> at com.jcraft.jorbis.Block.<init>(Block.java:55)
      Client> at paulscode.sound.codecs.CodecJOrbis.initialize(CodecJOrbis.java:252)
      Client> at paulscode.sound.libraries.SourceLWJGLOpenAL.play(SourceLWJGLOpenAL.java:616)
      Client> at paulscode.sound.Library.play(Library.java:706)
      Client> at paulscode.sound.Library.play(Library.java:675)
      Client> at paulscode.sound.SoundSystem.CommandPlay(SoundSystem.java:2076)
      Client> at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2599)
      Client> at paulscode.sound.CommandThread.run(CommandThread.java:121)

      it works again if i restart the game. there's nothing specific that i'm doing when it happens. i've noticed it go silent while i'm breaking a dirt block, while walking around and having a chicken's cluck seem to cut out in the middle, etc.

            Unassigned Unassigned
            Bond697 M
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              Created:
              Updated:
              Resolved: