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  1. Minecraft: Java Edition
  2. MC-16208

Sound stops working after a while

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Snapshot 13w21a
    • Windows 7 Ultimate 64-bit (6.1, Build 7601)
      Java 7.0.210.11 (Both 64 and 32 bits)
    • Unconfirmed

      Sound stops working after some time. It's mostly random. I think it's related with the game trying to play an ambient sound or song and failing. This doesn't happen when I go back to previous snapshots. I'll paste the launcher console error:

      Client> Error in class 'CodecJOrbis'
      Client> Unable to acquire inputstream in method 'initialize'.
      Client> ERROR MESSAGE:
      Client> minecraft:sound/hal1.ogg
      Client> STACK TRACE:
      Client> bhp.a(SourceFile:37)
      Client> bhx.a(SourceFile:34)
      Client> bhx.a(SourceFile:27)
      Client> biz.getInputStream(SourceFile:65)
      Client> paulscode.sound.codecs.CodecJOrbis.initialize(CodecJOrbis.java:281)
      Client> paulscode.sound.libraries.SourceLWJGLOpenAL.play(SourceLWJGLOpenAL.java:616)
      Client> paulscode.sound.Library.play(Library.java:706)
      Client> paulscode.sound.libraries.LibraryLWJGLOpenAL.quickPlay(LibraryLWJGLOpenAL.java:795)
      Client> paulscode.sound.SoundSystem.CommandQuickPlay(SoundSystem.java:1866)
      Client> paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2438)
      Client> paulscode.sound.CommandThread.run(CommandThread.java:121)
      Client> Error in class 'SourceLWJGL OpenAL'
      Client> Audio Format null in method 'play'
      Client> Exception in thread "Thread-6" java.lang.NullPointerException
      Client> at com.jcraft.jorbis.Block.<init>(Block.java:55)
      Client> at paulscode.sound.codecs.CodecJOrbis.initialize(CodecJOrbis.java:252)
      Client> at paulscode.sound.libraries.SourceLWJGLOpenAL.play(SourceLWJGLOpenAL.java:616)
      Client> at paulscode.sound.Library.play(Library.java:706)
      Client> at paulscode.sound.Library.play(Library.java:675)
      Client> at paulscode.sound.SoundSystem.CommandPlay(SoundSystem.java:2076)
      Client> at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2599)
      Client> at paulscode.sound.CommandThread.run(CommandThread.java:121)
      ----------------------------

      Also when trying to close the game:

      Client> 2013-05-23 15:16:30 [CLIENT] [INFO] Stopping!
      Client>
      Client> SoundSystem shutting down...
      Client> Error in class 'SoundSystem'
      Client> Command thread did not die!
      Client> Ignoring errors... continuing clean-up.
      Client> Error in class 'SoundSystem'
      Client> Problem during Library.cleanup()!
      Client> Ignoring errors... continuing clean-up.
      Client> Author: Paul Lamb, www.paulscode.com
      Client>
      Client> AL lib: (EE) alc_cleanup: 1 device not closed

            Unassigned Unassigned
            chirigami Nahuel Méndez Diodati
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              Created:
              Updated:
              Resolved: