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  1. Minecraft: Java Edition
  2. MC-161972

Casting issue: Breaking armour stands when far from the world origin causes particle precision loss

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    • Unconfirmed
    • (Unassigned)

      Split from MC-88330.

      Armour stands emit particles when broken, like blocks. However, if the player is far from the middle of the world, these particles appear in a vertical line detached from the stand due to errors in floating point casting, Refer to images for comparison.

        1. 2019-09-28_00.34.19.png
          533 kB
          Connor Steppie
        2. 2019-09-28_00.34.32.png
          808 kB
          Connor Steppie

            Unassigned Unassigned
            Awesoman3000 Connor Steppie
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              Created:
              Updated:
              Resolved: