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  1. Minecraft: Java Edition
  2. MC-161972

Floating point precision error: Breaking armour stands when far from the world origin causes particle precision loss

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: 1.14.4, 19w39a
    • Fix Version/s: None
    • Labels:
    • Confirmation Status:
      Unconfirmed
    • Category:
      (Unassigned)

      Description

      Split from MC-88330.

      Armour stands emit particles when broken, like blocks. However, if the player is far from the middle of the world, these particles appear in a vertical line detached from the stand due to errors in floating point casting, Refer to images for comparison.

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              Assignee:
              Unassigned Unassigned
              Reporter:
              Awesoman3000 Connor Steppie
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                Updated:
                Resolved: