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  1. Minecraft: Java Edition
  2. MC-161887

Glowing effect doesn't respect texture transparency

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: 19w39a
    • Fix Version/s: 19w40a
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Category:
      Rendering
    • Mojang Priority:
      Very Important

      Description

      To reproduce, summon a glowing mob with transparent texture parts or holding an item.

      Left: 19w38b, Right: 19w39a

      The glowing shader itself (entity_outline.json) has not been changed. The problem is that what the game renders to the "final" buffer no longer maintains the entity's transparency, instead always having full opacity.

      Final buffer in 19w38b. A phantom, and an armor stand holding a stained glass pane. Checkerboard background added by me.

      Final buffer in 19w39a:

       

        Attachments

        1. 2019-09-27_20.37.46.png
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          TheBoy358
        2. 2019-09-27_20.37.54.png
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          TheBoy358
        3. image-2019-09-27-18-25-59-848.png
          84 kB
          SirBenet
        4. image-2019-09-27-18-26-10-709.png
          57 kB
          SirBenet
        5. image-2019-09-27-18-26-15-481.png
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          SirBenet
        6. image-2019-09-27-18-35-17-488.png
          4 kB
          SirBenet
        7. image-2019-09-27-18-36-31-753.png
          3 kB
          SirBenet

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              Assignee:
              fry [Mojang] Georgii Gavrichev
              Reporter:
              SirBenet SirBenet
              Votes:
              19 Vote for this issue
              Watchers:
              9 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved:
                CHK: