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  1. Minecraft: Java Edition
  2. MC-161071

Ravagers do not use generic.movementSpeed attribute properly

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.14.4, 19w37a
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Unconfirmed
    • Category:
      (Unassigned)

      Description

      The bug

      Ravagers with the generic.movementSpeed attribute doesn't work properly. Changing the Base of the attribute of the ravager from 0.3d to 2d will change the speed for 1-2 seconds, and will shortly revert to the normal movement speed of the ravager.

      How to Reproduce

      1. Spawn a ravager
      2. Use /data command:

       /data get entity @e[type=ravager,limit=1] Attributes 

      3. When the ravager moves:

       /data merge entity @e[type=ravager,limit=1] {Attributes:[{Name:"generic.movementSpeed",Base:2d}]} 

      Notes: Although the movement speed of the ravager has been modified (for 1-2 secs), the speed will become normal afterwards.

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            • Assignee:
              Unassigned
              Reporter:
              drownedzombie01 [Helper] DrownedZombie
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              Dates

              • Created:
                Updated: