-
Bug
-
Resolution: Fixed
-
1.14.4, 19w37a, 19w38b, 19w39a, 19w40a, 19w41a, 19w42a, 19w44a, 19w45a, 1.15 Pre-release 1, 1.15 Pre-Release 2, 1.15 Pre-release 3, 1.15 Pre-release 4, 1.15 Pre-release 6, 1.15 Pre-release 7, 1.15.1 Pre-release 1, 1.15.2 Pre-Release 1, 1.15.2 Pre-release 2, 20w06a, 20w07a, 20w08a, 20w09a, 20w10a, 20w11a, 20w12a, 20w13a, 20w21a, 1.16 Pre-release 2, 1.16 Pre-release 3, 1.16 Pre-release 4, 1.16 Pre-release 5, 1.16 Pre-release 7, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.3, 1.16.4 Pre-release 1
-
Confirmed
-
Particles, Rendering, Sound
-
Low
Since a block is being destroyed, it should play a sound and create particles as appropriate. This does not happen.
- is duplicated by
-
MC-181316 Breaking turtle egg/egg with a piston won't make sound
- Resolved
- relates to
-
MC-132878 Armor stands destroyed by explosions/lava/fire don't produce particles
- Open
-
MC-135868 Anvils broken by falling or overusage do not produce particles
- Open
-
MC-135869 Gravity-affected blocks broken when falling into an invalid space do not make a sound or produce particles
- Open
-
MC-136703 Blocks directly replaced by other blocks do not produce particles, make breaking sounds or drop items where appropiate
- Open
-
MC-25976 Blocks broken by flowing fluids do not produce particles or make breaking sounds
- Reopened
-
MC-160001 Skulls, signs, hanging signs, banners and decorated pots have no breaking/sprinting particles
- Resolved
-
MCPE-109293 Blocks broken by pistons don't emit particles
- Resolved
-
MC-203550 Blocks broken by pistons do not play breaking sounds
- Open