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Bug
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Resolution: Duplicate
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None
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19w37a, 19w38b, 19w42a, 1.15.2, 20w16a, 1.16 Pre-release 5, 1.16 Pre-release 6, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a
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None
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texture pack, custom models, rendering
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Unconfirmed
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(Unassigned)
When we use a txp that have a custom 3D model there can occurs lighting bug that cause a certain side (north/west/east/south/up/down) to be visible as almost completly black if not at the collision box edge and a solid block touches that.
Settings:
Smooth lighting: Maximum
Graphic: Fancy
Texture pack to reproduce below
Nests are rotated 180° but it still works the same way
I think that this can be related to MC-51447 but I was said to create a new ticket
- duplicates
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MC-148762 Faces of the elements of block models go up to black if there are blocks next to them / Block lighting is applied incorrectly
- Open