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  1. Minecraft: Java Edition
  2. MC-159902

Multiple blocks have tile entities despite not needing them, creating unnecessary lag

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Invalid
    • Affects Version/s: 1.14.4
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Unconfirmed
    • Category:
      (Unassigned)

      Description

      The following blocks have tile entities despite (to my understanding) not needing them:

      • beds
      • the base of an extending piston (or retracting sticky piston): the extension progress can be stored in a block state instead
      • all mob heads except player and dragon heads
      • potentially comparator: currently apparently used for power levels, which is only useful above 15 if used on a command block (which can be done better since 1.9) and when using subtracting comparators behind it

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              Assignee:
              Unassigned Unassigned
              Reporter:
              FaRo1 Fabian Röling
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                Created:
                Updated:
                Resolved: