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Bug
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Resolution: Duplicate
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None
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1.14.4
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None
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Unconfirmed
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(Unassigned)
I found a bug, that if you push a block into the world border with a piston, it gets in a ghost state and you can put blocks inside that block, creating blocks overlapped.
- duplicates
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MC-82010 Moving blocks do not tick past the world border, causing them to stay offset when pushed by a piston
- Reopened