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Bug
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Resolution: Duplicate
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None
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1.14.4
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None
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Unconfirmed
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Mob behaviour
As the title says, Mob AI Breaks down when they try walking on upside-down waterlogged halfslabs. They tend to spin in circles when trying to move
- duplicates
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MC-156022 Mobs' pathfinding breaks when on waterlogged top slabs
- Reopened