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  1. Minecraft: Java Edition
  2. MC-158203

Redstone clock creating a buggy signal

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: 1.14.4, 1.16.4
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Category:
      Redstone

      Description

      This observer clock that I came up with creates a buggy redstone signal:
      The redstone is not getting bright red even when it is active.
      First i thought this is a 0-tick pulse but then I found out some other weird things.

      1. The observer in front of the piston never gets left behind like it would with a 1 tick pulse
      2. When I ran the signal into other pistons they didn't activate
      3. Doors/Gates make the opening sound but don't open.

      The other redstone components seem to behave normally

      This was a very weird behaviour and I believe it is not intended.

      I found 2 clock desings that produce this buggy redstone

       

      This bug is (at least) since version 1.14.2

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        1. Bug.PNG
          Bug.PNG
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        2. Bug1.PNG
          Bug1.PNG
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              Assignee:
              Unassigned Unassigned
              Reporter:
              BadPlayz Rafael Steiner
              Votes:
              1 Vote for this issue
              Watchers:
              3 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved:
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